diff --git a/tests/d3d12.c b/tests/d3d12.c index 695c28e1..1b63c9cf 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -3804,6 +3804,26 @@ static void test_shader_instructions(void) 0x001020f2, 0x00000000, 0x00004002, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, 0x0100003e, }; static const D3D12_SHADER_BYTECODE ps_if_return = {ps_if_return_code, sizeof(ps_if_return_code)}; + static const DWORD ps_ftou_code[] = + { +#if 0 + float src; + + void main(out float4 dst : SV_Target) + { + dst = asfloat(uint4(src, -src, 0, 0)); + } +#endif + 0x43425844, 0x7a61c2fa, 0x4f20de14, 0x3492a5ae, 0x0a1fdc98, 0x00000001, 0x000000f8, 0x00000003, + 0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000, + 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000080, 0x00000050, 0x00000020, + 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000, + 0x0600001c, 0x00102012, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x0700001c, 0x00102022, + 0x00000000, 0x8020800a, 0x00000041, 0x00000000, 0x00000000, 0x08000036, 0x001020c2, 0x00000000, + 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e, + }; + static const D3D12_SHADER_BYTECODE ps_ftou = {ps_ftou_code, sizeof(ps_ftou_code)}; static const struct { const D3D12_SHADER_BYTECODE *ps; @@ -3861,6 +3881,13 @@ static void test_shader_instructions(void) {&ps_if_return, {{4.0f, 4.0f, 0.0f, 5.0f}}, {{1.0f, 1.0f, 1.0f, 1.0f}}}, {&ps_if_return, {{5.0f, 4.0f, 0.0f, 5.0f}}, {{1.0f, 1.0f, 1.0f, 0.0f}}}, {&ps_if_return, {{ NAN, NAN, NAN, NAN}}, {{1.0f, 1.0f, 1.0f, 1.0f}}}, + + {&ps_ftou, {{ -NAN}}, {.u = { 0, 0 }}}, + {&ps_ftou, {{ NAN}}, {.u = { 0, 0 }}}, + {&ps_ftou, {{-INFINITY}}, {.u = { 0, ~0u}}}, + {&ps_ftou, {{ INFINITY}}, {.u = {~0u, 0 }}}, + {&ps_ftou, {{ -1.0f}}, {.u = { 0, 1 }}}, + {&ps_ftou, {{ 1.0f}}, {.u = { 1, 0 }}}, }; memset(&desc, 0, sizeof(desc));