diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c index 88583231..e249bd2a 100644 --- a/libs/vkd3d-shader/hlsl_constant_ops.c +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -405,29 +405,29 @@ static bool fold_mod(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons return true; } -static bool fold_max(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, - struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2) +static bool fold_max(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type, + const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2) { - enum hlsl_base_type type = dst->node.data_type->base_type; + enum hlsl_base_type type = dst_type->base_type; unsigned int k; assert(type == src1->node.data_type->base_type); assert(type == src2->node.data_type->base_type); - for (k = 0; k < dst->node.data_type->dimx; ++k) + for (k = 0; k < dst_type->dimx; ++k) { switch (type) { case HLSL_TYPE_INT: - dst->value.u[k].i = max(src1->value.u[k].i, src2->value.u[k].i); + dst->u[k].i = max(src1->value.u[k].i, src2->value.u[k].i); break; case HLSL_TYPE_UINT: - dst->value.u[k].u = max(src1->value.u[k].u, src2->value.u[k].u); + dst->u[k].u = max(src1->value.u[k].u, src2->value.u[k].u); break; default: - FIXME("Fold max for type %s.\n", debug_hlsl_type(ctx, dst->node.data_type)); + FIXME("Fold max for type %s.\n", debug_hlsl_type(ctx, dst_type)); return false; } } @@ -608,7 +608,7 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, break; case HLSL_OP2_MAX: - success = fold_max(ctx, res, arg1, arg2); + success = fold_max(ctx, &res->value, instr->data_type, arg1, arg2); break; case HLSL_OP2_MIN: