libs/vkd3d-shader: Add support for atomic instructions on TGSM.

This commit is contained in:
Józef Kucia 2017-08-24 15:13:38 +02:00
parent 61dd701284
commit a94751398b

View File

@ -1592,6 +1592,7 @@ struct vkd3d_symbol_resource_data
uint32_t type_id; uint32_t type_id;
const struct vkd3d_spirv_resource_type *resource_type_info; const struct vkd3d_spirv_resource_type *resource_type_info;
unsigned int structure_stride; unsigned int structure_stride;
bool raw;
}; };
struct vkd3d_symbol struct vkd3d_symbol
@ -3088,7 +3089,7 @@ static uint32_t vkd3d_dxbc_compiler_get_image_type_id(struct vkd3d_dxbc_compiler
static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *reg, enum vkd3d_shader_resource_type resource_type, const struct vkd3d_shader_register *reg, enum vkd3d_shader_resource_type resource_type,
enum vkd3d_data_type resource_data_type, unsigned int structure_stride) enum vkd3d_data_type resource_data_type, unsigned int structure_stride, bool raw)
{ {
const SpvStorageClass storage_class = SpvStorageClassUniformConstant; const SpvStorageClass storage_class = SpvStorageClassUniformConstant;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
@ -3124,6 +3125,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
resource_symbol.info.resource.type_id = type_id; resource_symbol.info.resource.type_id = type_id;
resource_symbol.info.resource.resource_type_info = resource_type_info; resource_symbol.info.resource.resource_type_info = resource_type_info;
resource_symbol.info.resource.structure_stride = structure_stride; resource_symbol.info.resource.structure_stride = structure_stride;
resource_symbol.info.resource.raw = raw;
vkd3d_dxbc_compiler_put_symbol(compiler, &resource_symbol); vkd3d_dxbc_compiler_put_symbol(compiler, &resource_symbol);
} }
@ -3132,14 +3134,14 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource(struct vkd3d_dxbc_compiler *co
{ {
const struct vkd3d_shader_semantic *semantic = &instruction->declaration.semantic; const struct vkd3d_shader_semantic *semantic = &instruction->declaration.semantic;
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg, vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg,
semantic->resource_type, semantic->resource_data_type, 0); semantic->resource_type, semantic->resource_data_type, 0, false);
} }
static void vkd3d_dxbc_compiler_emit_dcl_resource_raw(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_dcl_resource_raw(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction) const struct vkd3d_shader_instruction *instruction)
{ {
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &instruction->declaration.dst.reg, vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &instruction->declaration.dst.reg,
VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0); VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0, true);
} }
static void vkd3d_dxbc_compiler_emit_dcl_uav_raw(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_dcl_uav_raw(struct vkd3d_dxbc_compiler *compiler,
@ -3149,7 +3151,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_uav_raw(struct vkd3d_dxbc_compiler *com
FIXME("Unhandled UAV flags %#x.\n", instruction->flags); FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &instruction->declaration.dst.reg, vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &instruction->declaration.dst.reg,
VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0); VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0, true);
} }
static void vkd3d_dxbc_compiler_emit_dcl_resource_structured(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_dcl_resource_structured(struct vkd3d_dxbc_compiler *compiler,
@ -3159,7 +3161,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource_structured(struct vkd3d_dxbc_c
unsigned int stride = instruction->declaration.structured_resource.byte_stride; unsigned int stride = instruction->declaration.structured_resource.byte_stride;
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, reg, vkd3d_dxbc_compiler_emit_resource_declaration(compiler, reg,
VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4); VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false);
} }
static void vkd3d_dxbc_compiler_emit_dcl_uav_structured(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_dcl_uav_structured(struct vkd3d_dxbc_compiler *compiler,
@ -3172,7 +3174,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_uav_structured(struct vkd3d_dxbc_compil
FIXME("Unhandled UAV flags %#x.\n", instruction->flags); FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, reg, vkd3d_dxbc_compiler_emit_resource_declaration(compiler, reg,
VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4); VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false);
} }
static void vkd3d_dxbc_compiler_emit_dcl_uav_typed(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_dcl_uav_typed(struct vkd3d_dxbc_compiler *compiler,
@ -3184,7 +3186,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_uav_typed(struct vkd3d_dxbc_compiler *c
FIXME("Unhandled UAV flags %#x.\n", instruction->flags); FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg, vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg,
semantic->resource_type, semantic->resource_data_type, 0); semantic->resource_type, semantic->resource_data_type, 0, false);
} }
static void vkd3d_dxbc_compiler_emit_workgroup_memory(struct vkd3d_dxbc_compiler *compiler, static void vkd3d_dxbc_compiler_emit_workgroup_memory(struct vkd3d_dxbc_compiler *compiler,
@ -4245,6 +4247,7 @@ struct vkd3d_shader_image
uint32_t image_type_id; uint32_t image_type_id;
const struct vkd3d_spirv_resource_type *resource_type_info; const struct vkd3d_spirv_resource_type *resource_type_info;
unsigned int structure_stride; unsigned int structure_stride;
bool raw;
}; };
#define VKD3D_IMAGE_FLAG_NONE 0x0 #define VKD3D_IMAGE_FLAG_NONE 0x0
@ -4273,6 +4276,7 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil
image->image_type_id = resource_symbol->info.resource.type_id; image->image_type_id = resource_symbol->info.resource.type_id;
image->resource_type_info = resource_symbol->info.resource.resource_type_info; image->resource_type_info = resource_symbol->info.resource.resource_type_info;
image->structure_stride = resource_symbol->info.resource.structure_stride; image->structure_stride = resource_symbol->info.resource.structure_stride;
image->raw = resource_symbol->info.resource.raw;
image->id = resource_symbol->id; image->id = resource_symbol->id;
image->image_id = load ? vkd3d_spirv_build_op_load(builder, image->image_id = load ? vkd3d_spirv_build_op_load(builder,
@ -4650,13 +4654,17 @@ static void vkd3d_dxbc_compiler_emit_atomic_instruction(struct vkd3d_dxbc_compil
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_dst_param *dst = instruction->dst; const struct vkd3d_shader_dst_param *dst = instruction->dst;
const struct vkd3d_shader_src_param *src = instruction->src; const struct vkd3d_shader_src_param *src = instruction->src;
uint32_t coordinate_id, sample_id, texel_pointer_id;
uint32_t ptr_type_id, type_id, val_id, result_id; uint32_t ptr_type_id, type_id, val_id, result_id;
const struct vkd3d_shader_dst_param *resource; const struct vkd3d_shader_dst_param *resource;
uint32_t coordinate_id, sample_id, pointer_id;
struct vkd3d_shader_register_info reg_info;
struct vkd3d_shader_image image; struct vkd3d_shader_image image;
unsigned int structure_stride;
DWORD coordinate_mask; DWORD coordinate_mask;
uint32_t operands[4]; uint32_t operands[4];
unsigned int i = 0; unsigned int i = 0;
SpvScope scope;
bool raw;
SpvOp op; SpvOp op;
resource = is_imm_atomic_instruction(instruction->handler_idx) ? &dst[1] : &dst[0]; resource = is_imm_atomic_instruction(instruction->handler_idx) ? &dst[1] : &dst[0];
@ -4670,23 +4678,54 @@ static void vkd3d_dxbc_compiler_emit_atomic_instruction(struct vkd3d_dxbc_compil
if (resource->reg.type == VKD3DSPR_GROUPSHAREDMEM) if (resource->reg.type == VKD3DSPR_GROUPSHAREDMEM)
{ {
FIXME("Compute shared memory not supported.\n"); scope = SpvScopeWorkgroup;
return; coordinate_mask = 1u;
vkd3d_dxbc_compiler_get_register_info(compiler, &resource->reg, &reg_info);
structure_stride = reg_info.structure_stride;
raw = !structure_stride;
}
else
{
scope = SpvScopeDevice;
vkd3d_dxbc_compiler_prepare_image(compiler, &image, &resource->reg, VKD3D_IMAGE_FLAG_NO_LOAD);
coordinate_mask = (1u << image.resource_type_info->coordinate_component_count) - 1;
structure_stride = image.structure_stride;
raw = image.raw;
} }
vkd3d_dxbc_compiler_prepare_image(compiler, &image, &dst->reg, VKD3D_IMAGE_FLAG_NO_LOAD); type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, 1);
coordinate_mask = (1u << image.resource_type_info->coordinate_component_count) - 1; if (structure_stride || raw)
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], coordinate_mask); {
sample_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, 0); assert(!raw != !structure_stride);
type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, 1); coordinate_id = vkd3d_dxbc_compiler_emit_raw_structured_addressing(compiler,
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassImage, type_id); type_id, structure_stride, &src[0], VKD3DSP_WRITEMASK_0,
texel_pointer_id = vkd3d_spirv_build_op_image_texel_pointer(builder, &src[0], VKD3DSP_WRITEMASK_1);
ptr_type_id, image.id, coordinate_id, sample_id); }
else
{
assert(resource->reg.type != VKD3DSPR_GROUPSHAREDMEM);
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], coordinate_mask);
}
if (resource->reg.type == VKD3DSPR_GROUPSHAREDMEM)
{
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, reg_info.storage_class, type_id);
pointer_id = vkd3d_spirv_build_op_access_chain(builder, ptr_type_id,
reg_info.id, &coordinate_id, 1);
}
else
{
type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, 1);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassImage, type_id);
sample_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, 0);
pointer_id = vkd3d_spirv_build_op_image_texel_pointer(builder,
ptr_type_id, image.id, coordinate_id, sample_id);
}
val_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[1], VKD3DSP_WRITEMASK_0); val_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[1], VKD3DSP_WRITEMASK_0);
operands[i++] = texel_pointer_id; operands[i++] = pointer_id;
operands[i++] = vkd3d_dxbc_compiler_get_constant_uint(compiler, SpvScopeDevice); operands[i++] = vkd3d_dxbc_compiler_get_constant_uint(compiler, scope);
operands[i++] = vkd3d_dxbc_compiler_get_constant_uint(compiler, SpvMemorySemanticsMaskNone); operands[i++] = vkd3d_dxbc_compiler_get_constant_uint(compiler, SpvMemorySemanticsMaskNone);
operands[i++] = val_id; operands[i++] = val_id;
result_id = vkd3d_spirv_build_op_trv(builder, &builder->function_stream, result_id = vkd3d_spirv_build_op_trv(builder, &builder->function_stream,