diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index 949d84371..c92ba33ab 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -7355,7 +7355,9 @@ static enum vkd3d_result vsir_program_insert_point_size_clamp(struct vsir_progra struct vsir_transformation_context *ctx) { const struct vkd3d_shader_parameter1 *min_parameter = NULL, *max_parameter = NULL; + struct vsir_program_iterator it = vsir_program_iterator(&program->instructions); static const struct vkd3d_shader_location no_loc; + struct vkd3d_shader_instruction *ins; if (!program->has_point_size) return VKD3D_OK; @@ -7392,9 +7394,8 @@ static enum vkd3d_result vsir_program_insert_point_size_clamp(struct vsir_progra /* Replace writes to the point size by inserting a clamp before each write. */ - for (size_t i = 0; i < program->instructions.count; ++i) + for (ins = vsir_program_iterator_head(&it); ins; ins = vsir_program_iterator_next(&it)) { - struct vkd3d_shader_instruction *ins = &program->instructions.elements[i]; const struct vkd3d_shader_location *loc; unsigned int ssa_value; bool clamp = false; @@ -7418,11 +7419,11 @@ static enum vkd3d_result vsir_program_insert_point_size_clamp(struct vsir_progra if (!clamp) continue; - if (!shader_instruction_array_insert_at(&program->instructions, i + 1, !!min_parameter + !!max_parameter)) + if (!vsir_program_iterator_insert_after(&it, !!min_parameter + !!max_parameter)) return VKD3D_ERROR_OUT_OF_MEMORY; - ins = &program->instructions.elements[i + 1]; - loc = &program->instructions.elements[i].location; + loc = &vsir_program_iterator_current(&it)->location; + ins = vsir_program_iterator_next(&it); if (min_parameter) { @@ -7439,8 +7440,7 @@ static enum vkd3d_result vsir_program_insert_point_size_clamp(struct vsir_progra vsir_dst_param_init(&ins->dst[0], VKD3DSPR_RASTOUT, VSIR_DATA_F32, 1); ins->dst[0].reg.idx[0].offset = VSIR_RASTOUT_POINT_SIZE; } - ++ins; - ++i; + ins = vsir_program_iterator_next(&it); } if (max_parameter) @@ -7450,8 +7450,7 @@ static enum vkd3d_result vsir_program_insert_point_size_clamp(struct vsir_progra src_param_init_parameter(&ins->src[1], VKD3D_SHADER_PARAMETER_NAME_POINT_SIZE_MAX, VSIR_DATA_F32); vsir_dst_param_init(&ins->dst[0], VKD3DSPR_RASTOUT, VSIR_DATA_F32, 1); ins->dst[0].reg.idx[0].offset = VSIR_RASTOUT_POINT_SIZE; - - ++i; + ins = vsir_program_iterator_next(&it); } }