From a8b9a92c1092b90c2f964972110d79edb7192b63 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Thu, 10 Oct 2024 22:56:48 +0200 Subject: [PATCH] vkd3d-shader/ir: Validate SV_TessFactor signature elements for quad domains. --- libs/vkd3d-shader/ir.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index b99582a3..5499aa00 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -6786,6 +6786,7 @@ sysval_validation_data[] = VKD3D_SHADER_COMPONENT_FLOAT, 4}, [VKD3D_SHADER_SV_CULL_DISTANCE] = {PS_BIT | GS_BIT | HS_BIT | DS_BIT, PS_BIT | VS_BIT | GS_BIT | HS_BIT | DS_BIT, 0, VKD3D_SHADER_COMPONENT_FLOAT, 4}, + [VKD3D_SHADER_SV_TESS_FACTOR_QUADEDGE] = {0, 0, HS_BIT | DS_BIT, VKD3D_SHADER_COMPONENT_FLOAT, 1}, }; static void vsir_validate_signature_element(struct validation_context *ctx,