vkd3d-shader/hlsl: Introduce function to clean up hlsl_derefs.

Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Francisco Casas 2022-07-14 21:23:46 -04:00 committed by Alexandre Julliard
parent b9435fb1ff
commit a7a4eb95e5

View File

@ -621,6 +621,11 @@ static bool type_is_single_reg(const struct hlsl_type *type)
return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR;
}
static void cleanup_deref(struct hlsl_deref *deref)
{
hlsl_src_remove(&deref->offset);
}
struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc)
{
@ -1579,7 +1584,7 @@ static void free_ir_jump(struct hlsl_ir_jump *jump)
static void free_ir_load(struct hlsl_ir_load *load)
{
hlsl_src_remove(&load->src.offset);
cleanup_deref(&load->src);
vkd3d_free(load);
}
@ -1592,8 +1597,8 @@ static void free_ir_loop(struct hlsl_ir_loop *loop)
static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
{
hlsl_src_remove(&load->coords);
hlsl_src_remove(&load->sampler.offset);
hlsl_src_remove(&load->resource.offset);
cleanup_deref(&load->sampler);
cleanup_deref(&load->resource);
hlsl_src_remove(&load->texel_offset);
vkd3d_free(load);
}
@ -1601,7 +1606,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
static void free_ir_store(struct hlsl_ir_store *store)
{
hlsl_src_remove(&store->rhs);
hlsl_src_remove(&store->lhs.offset);
cleanup_deref(&store->lhs);
vkd3d_free(store);
}