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vkd3d: Implement reopening existing caches.
This commit is contained in:
committed by
Alexandre Julliard
parent
f24005507c
commit
a7860ae752
Notes:
Alexandre Julliard
2024-04-11 17:04:06 -05:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/766
@@ -38477,10 +38477,8 @@ static void test_shader_cache(void)
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session2 = (void *)0xdeadbeef;
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hr = ID3D12Device9_CreateShaderCacheSession(device, &desc,
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&IID_ID3D12ShaderCacheSession, (void **)&session2);
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todo ok(hr == DXGI_ERROR_ALREADY_EXISTS, "Got unexpected hr %#x.\n", hr);
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todo ok(!session2, "Got unexpected pointer %p.\n", session2);
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if (session2)
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ID3D12ShaderCacheSession_Release(session2);
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ok(hr == DXGI_ERROR_ALREADY_EXISTS, "Got unexpected hr %#x.\n", hr);
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ok(!session2, "Got unexpected pointer %p.\n", session2);
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hr = ID3D12Device9_CreateShaderCacheSession(device, &desc, &IID_IUnknown, NULL);
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ok(hr == S_FALSE, "NULL outptr: Got hr %#x.\n", hr);
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@@ -38489,9 +38487,16 @@ static void test_shader_cache(void)
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refcount = get_refcount(device);
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ok(refcount == base_refcount, "Got unexpected refcount %u.\n", refcount);
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/* Create two sessions with the same cache GUID. */
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hr = ID3D12Device9_CreateShaderCacheSession(device, &desc,
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&IID_ID3D12ShaderCacheSession, (void **)&session);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device9_CreateShaderCacheSession(device, &desc,
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&IID_ID3D12ShaderCacheSession, (void **)&session2);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ok(session2 != session, "Expected different interface pointers, got %p for both.\n",
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session);
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ID3D12ShaderCacheSession_Release(session2);
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ID3D12ShaderCacheSession_Release(session);
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ID3D12Device9_Release(device);
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