libs/vkd3d: Implement reference counting for Vulkan views and samplers.

This commit is contained in:
Józef Kucia
2017-09-04 18:32:40 +02:00
parent ea8e5eaaba
commit a780b7a11c
3 changed files with 105 additions and 18 deletions

View File

@@ -2447,6 +2447,8 @@ static bool vk_write_descriptor_set_from_d3d12_desc(VkWriteDescriptorSet *vk_des
VkDescriptorImageInfo *vk_image_info, struct d3d12_desc *descriptor,
VkDescriptorSet vk_descriptor_set, uint32_t vk_binding, unsigned int index)
{
const struct vkd3d_view *view = descriptor->u.view;
vk_descriptor_write->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
vk_descriptor_write->pNext = NULL;
vk_descriptor_write->dstSet = vk_descriptor_set;
@@ -2476,12 +2478,12 @@ static bool vk_write_descriptor_set_from_d3d12_desc(VkWriteDescriptorSet *vk_des
if (descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
|| descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
{
vk_descriptor_write->pTexelBufferView = &descriptor->u.vk_buffer_view;
vk_descriptor_write->pTexelBufferView = &view->u.vk_buffer_view;
}
else
{
vk_image_info->sampler = VK_NULL_HANDLE;
vk_image_info->imageView = descriptor->u.vk_image_view;
vk_image_info->imageView = view->u.vk_image_view;
vk_image_info->imageLayout = descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV
? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_GENERAL;
@@ -2490,7 +2492,7 @@ static bool vk_write_descriptor_set_from_d3d12_desc(VkWriteDescriptorSet *vk_des
break;
case VKD3D_DESCRIPTOR_MAGIC_SAMPLER:
vk_image_info->sampler = descriptor->u.vk_sampler;
vk_image_info->sampler = view->u.vk_sampler;
vk_image_info->imageView = VK_NULL_HANDLE;
vk_image_info->imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;