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vkd3d-shader/hlsl: Store SM1 sampler dcls on the vsir_program.
This commit is contained in:
committed by
Henri Verbeet
parent
9a564872c5
commit
a61846c28a
Notes:
Henri Verbeet
2024-09-04 18:48:04 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/941
@@ -6069,6 +6069,94 @@ static void sm1_generate_vsir_constant_defs(struct hlsl_ctx *ctx, struct vsir_pr
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}
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}
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static void sm1_generate_vsir_sampler_dcls(struct hlsl_ctx *ctx,
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struct vsir_program *program, struct hlsl_block *block)
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{
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struct vkd3d_shader_instruction_array *instructions = &program->instructions;
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enum vkd3d_shader_resource_type resource_type;
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struct vkd3d_shader_register_range *range;
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struct vkd3d_shader_dst_param *dst_param;
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struct vkd3d_shader_semantic *semantic;
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struct vkd3d_shader_instruction *ins;
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enum hlsl_sampler_dim sampler_dim;
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struct hlsl_ir_node *vsir_instr;
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struct hlsl_ir_var *var;
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unsigned int i, count;
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LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
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{
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if (!var->regs[HLSL_REGSET_SAMPLERS].allocated)
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continue;
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count = var->bind_count[HLSL_REGSET_SAMPLERS];
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for (i = 0; i < count; ++i)
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{
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if (var->objects_usage[HLSL_REGSET_SAMPLERS][i].used)
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{
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sampler_dim = var->objects_usage[HLSL_REGSET_SAMPLERS][i].sampler_dim;
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switch (sampler_dim)
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{
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case HLSL_SAMPLER_DIM_2D:
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resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_2D;
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break;
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case HLSL_SAMPLER_DIM_CUBE:
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resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_CUBE;
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break;
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case HLSL_SAMPLER_DIM_3D:
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resource_type = VKD3D_SHADER_RESOURCE_TEXTURE_3D;
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break;
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case HLSL_SAMPLER_DIM_GENERIC:
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/* These can appear in sm4-style combined sample instructions. */
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hlsl_fixme(ctx, &var->loc, "Generic samplers need to be lowered.");
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continue;
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default:
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vkd3d_unreachable();
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break;
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}
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if (!shader_instruction_array_reserve(instructions, instructions->count + 1))
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{
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ctx->result = VKD3D_ERROR_OUT_OF_MEMORY;
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return;
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}
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ins = &instructions->elements[instructions->count];
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if (!vsir_instruction_init_with_params(program, ins, &var->loc, VKD3DSIH_DCL, 0, 0))
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{
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ctx->result = VKD3D_ERROR_OUT_OF_MEMORY;
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return;
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}
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++instructions->count;
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semantic = &ins->declaration.semantic;
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semantic->resource_type = resource_type;
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dst_param = &semantic->resource.reg;
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vsir_register_init(&dst_param->reg, VKD3DSPR_SAMPLER, VKD3D_DATA_FLOAT, 1);
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dst_param->reg.dimension = VSIR_DIMENSION_NONE;
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dst_param->reg.idx[0].offset = var->regs[HLSL_REGSET_SAMPLERS].index + i;
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dst_param->write_mask = 0;
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range = &semantic->resource.range;
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range->space = 0;
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range->first = range->last = dst_param->reg.idx[0].offset;
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if (!(vsir_instr = hlsl_new_vsir_instruction_ref(ctx, instructions->count - 1, NULL,
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NULL, &var->loc)))
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{
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ctx->result = VKD3D_ERROR_OUT_OF_MEMORY;
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return;
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}
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hlsl_block_add_instr(block, vsir_instr);
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}
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}
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}
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}
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/* OBJECTIVE: Translate all the information from ctx and entry_func to the
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* vsir_program and ctab blob, so they can be used as input to d3dbc_compile()
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* without relying on ctx and entry_func. */
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@@ -6102,6 +6190,7 @@ static void sm1_generate_vsir(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl
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hlsl_block_init(&block);
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sm1_generate_vsir_constant_defs(ctx, program, &block);
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sm1_generate_vsir_sampler_dcls(ctx, program, &block);
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list_move_head(&entry_func->body.instrs, &block.instrs);
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}
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