vkd3d-shader/msl: Implement VKD3DSIH_IMUL.

This commit is contained in:
Henri Verbeet
2025-05-23 15:23:10 +02:00
parent a2eb3324d4
commit a570932b82
Notes: Henri Verbeet 2025-06-10 18:06:32 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1554
6 changed files with 51 additions and 17 deletions

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@@ -314,7 +314,7 @@ uniform 0 uint 7
uniform 4 uint 0xfffffff7
uniform 8 uint 0xfffffff9
uniform 12 uint 9
todo(msl) draw quad
draw quad
probe (0, 0) rgbai(-21, -45, 21, 45)
[pixel shader fail todo]