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vkd3d-shader/msl: Implement VKD3DSIH_IMUL.
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Notes:
Henri Verbeet
2025-06-10 18:06:32 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1554
@@ -314,7 +314,7 @@ uniform 0 uint 7
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uniform 4 uint 0xfffffff7
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uniform 8 uint 0xfffffff9
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uniform 12 uint 9
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgbai(-21, -45, 21, 45)
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[pixel shader fail todo]
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