tests: Add support for UAV buffers in Vulkan runner.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-05-09 19:56:55 +02:00
committed by Alexandre Julliard
parent cf8cacd336
commit a4ebde202a
Notes: Alexandre Julliard 2023-05-22 23:19:48 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/193
7 changed files with 128 additions and 29 deletions

View File

@@ -258,6 +258,7 @@ static struct resource *d3d9_runner_create_resource(struct shader_runner *r, con
}
case RESOURCE_TYPE_UAV:
case RESOURCE_TYPE_BUFFER_UAV:
fatal_error("UAVs are not supported.\n");
break;
@@ -383,6 +384,7 @@ static bool d3d9_runner_draw(struct shader_runner *r,
break;
case RESOURCE_TYPE_UAV:
case RESOURCE_TYPE_BUFFER_UAV:
vkd3d_unreachable();
case RESOURCE_TYPE_VERTEX_BUFFER: