vkd3d: Introduce debug severity MESSAGE.

That's intended for messages that it's pretty important that the
user receives, but that are not proper error messages.
This commit is contained in:
Giovanni Mascellani
2024-07-18 15:17:33 +02:00
committed by Henri Verbeet
parent 021a7f030a
commit a484063cd2
Notes: Henri Verbeet 2024-07-29 13:23:46 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Conor McCarthy (@cmccarthy)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/867
4 changed files with 18 additions and 11 deletions

View File

@@ -10541,7 +10541,7 @@ int dxil_parse(const struct vkd3d_shader_compile_info *compile_info, uint64_t co
uint32_t *byte_code = NULL;
int ret;
ERR("Creating a DXIL parser. This is unsupported; you get to keep all the pieces if it breaks.\n");
MESSAGE("Creating a DXIL parser. This is unsupported; you get to keep all the pieces if it breaks.\n");
dxbc_desc.is_dxil = true;
if ((ret = shader_extract_from_dxbc(&compile_info->source, message_context, compile_info->source_name,