mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/fx: Decompose function-style state assignments to individual states.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
d4c2a7f22b
commit
a3f4785720
Notes:
Henri Verbeet
2024-08-05 16:17:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/978
14
tests/hlsl/effect-pass-states-fx_5.shader_test
Normal file
14
tests/hlsl/effect-pass-states-fx_5.shader_test
Normal file
@@ -0,0 +1,14 @@
|
||||
[require]
|
||||
shader model >= 5.0
|
||||
shader model < 6.0
|
||||
|
||||
[effect]
|
||||
DepthStencilState ds;
|
||||
|
||||
technique11
|
||||
{
|
||||
pass
|
||||
{
|
||||
SetDepthStencilState(ds, 123);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user