From a2e5ada610b174ba83e3081fc9a0a2d1d5d2e3c4 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 22 Sep 2025 13:17:43 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_resinfo(). --- libs/vkd3d-shader/spirv.c | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 6d3c29b26..a45ffea55 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -9983,14 +9983,14 @@ static void spirv_compiler_emit_resinfo(struct spirv_compiler *compiler, size_component_count = image.resource_type_info->coordinate_component_count; if (image.resource_type_info->dim == SpvDimCube) --size_component_count; - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, size_component_count); + type_id = spirv_get_type_id(builder, VSIR_DATA_U32, size_component_count); supports_mipmaps = src[1].reg.type != VKD3DSPR_UAV && !image.resource_type_info->ms; if (supports_mipmaps) { lod_id = spirv_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_0); val_id = vkd3d_spirv_build_op_image_query_size_lod(builder, type_id, image.image_id, lod_id); - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, 1); + type_id = spirv_get_type_id(builder, VSIR_DATA_U32, 1); miplevel_count_id = vkd3d_spirv_build_op_image_query_levels(builder, type_id, image.image_id); } else @@ -10004,14 +10004,13 @@ static void spirv_compiler_emit_resinfo(struct spirv_compiler *compiler, for (i = 0; i < 3 - size_component_count; ++i) constituents[i + 1] = spirv_compiler_get_constant_uint(compiler, 0); constituents[i + 1] = miplevel_count_id; - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, VKD3D_VEC4_SIZE); - val_id = vkd3d_spirv_build_op_composite_construct(builder, - type_id, constituents, i + 2); + type_id = spirv_get_type_id(builder, VSIR_DATA_U32, VKD3D_VEC4_SIZE); + val_id = vkd3d_spirv_build_op_composite_construct(builder, type_id, constituents, i + 2); if (!(instruction->flags & VKD3DSI_RESINFO_UINT)) { component_type = VKD3D_SHADER_COMPONENT_FLOAT; - type_id = spirv_get_type_id_for_component_type(builder, component_type, VKD3D_VEC4_SIZE); + type_id = spirv_get_type_id(builder, VSIR_DATA_F32, VKD3D_VEC4_SIZE); val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id); if (instruction->flags & VKD3DSI_PRECISE_XYZW) vkd3d_spirv_build_op_decorate(builder, val_id, SpvDecorationNoContraction, NULL, 0);