vkd3d-shader/msl: Implement VKD3DSIH_MUL.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 4f549155c5
commit a2d56c8bfc
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
9 changed files with 16 additions and 13 deletions

View File

@@ -34,7 +34,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 16 32 48 64
uniform 4 float4 1.0 0.5 0.25 0.125
todo(msl) draw quad
draw quad
probe (0, 0) rgba (1.0, 16.0, 48.0, 0.125)
[pixel shader]