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vkd3d-shader/msl: Implement VKD3DSIH_MUL.
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Notes:
Henri Verbeet
2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
@@ -34,7 +34,7 @@ float4 main() : SV_TARGET
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[test]
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uniform 0 float4 16 32 48 64
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uniform 4 float4 1.0 0.5 0.25 0.125
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (1.0, 16.0, 48.0, 0.125)
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[pixel shader]
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