vkd3d-shader/msl: Implement VKD3DSIH_MUL.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 4f549155c5
commit a2d56c8bfc
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
9 changed files with 16 additions and 13 deletions

View File

@ -71,7 +71,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 10.0 20.0 30.0 40.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (20, 40, 60, 80)
@ -190,7 +190,7 @@ float4 main() : sv_target
if(sm<4) uniform 0 float4 30 50 40 40
if(sm>=4) uniform 0 float4 10 20 0 0
if(sm>=4) uniform 4 float4 30 50 40 40
todo(msl) draw quad
draw quad
probe (0, 0) rgba (60, 100, 80, 80)