vkd3d-shader/msl: Implement VKD3DSIH_MUL.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 4f549155c5
commit a2d56c8bfc
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
9 changed files with 16 additions and 13 deletions

View File

@@ -246,7 +246,7 @@ float4 main() : sv_target
uniform 0 float4 1.0 2.0 3.0 4.0
uniform 4 float4 5.0 6.0 7.0 8.0
uniform 8 float4 9.0 10.0 11.0 12.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (509, 610, 711, 812)
@@ -274,7 +274,7 @@ uniform 0 float4 0.0 1.0 2.0 3.0
uniform 4 float4 4.0 5.0 6.0 7.0
uniform 8 float4 8.0 9.0 10.0 11.0
uniform 12 float4 12.0 13.0 14.0 15.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (12468.0, 13509.0, 14010.0, 15011.0)
@@ -396,7 +396,7 @@ float4 main() : sv_target
uniform 0 float 1.0
uniform 1 float 2.0
uniform 4 float4 5.0 6.0 7.0 8.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (512.0, 612.0, 712.0, 812.0)