vkd3d-shader/msl: Implement VKD3DSIH_MUL.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 4f549155c5
commit a2d56c8bfc
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
9 changed files with 16 additions and 13 deletions

View File

@@ -451,6 +451,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_MOV:
msl_mov(gen, ins);
break;
case VKD3DSIH_MUL:
msl_binop(gen, ins, "*");
break;
case VKD3DSIH_RET:
msl_ret(gen, ins);
break;