vkd3d-shader/ir: Validate DMUL instructions.

This commit is contained in:
Giovanni Mascellani
2025-05-30 14:23:58 +02:00
committed by Henri Verbeet
parent 402c2bf10a
commit a115cd9ec0
Notes: Henri Verbeet 2025-06-23 20:19:06 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1581

View File

@@ -11170,6 +11170,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[
[VKD3DSIH_DMAX] = {1, 2, vsir_validate_double_elementwise_operation},
[VKD3DSIH_DMIN] = {1, 2, vsir_validate_double_elementwise_operation},
[VKD3DSIH_DMOV] = {1, 1, vsir_validate_double_elementwise_operation},
[VKD3DSIH_DMUL] = {1, 2, vsir_validate_double_elementwise_operation},
[VKD3DSIH_HS_CONTROL_POINT_PHASE] = {0, 0, vsir_validate_hull_shader_phase},
[VKD3DSIH_HS_DECLS] = {0, 0, vsir_validate_hull_shader_phase},
[VKD3DSIH_HS_FORK_PHASE] = {0, 0, vsir_validate_hull_shader_phase},