vkd3d-shader/dxil: Support global variable initialisers.

This commit is contained in:
Conor McCarthy
2023-11-14 00:50:30 +10:00
committed by Alexandre Julliard
parent f2a656b876
commit a0f5d70792
Notes: Alexandre Julliard 2023-11-22 22:48:50 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/471
4 changed files with 78 additions and 20 deletions

View File

@@ -95,6 +95,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_SPV_OUT_OF_MEMORY = 2005,
VKD3D_SHADER_ERROR_SPV_INVALID_TYPE = 2006,
VKD3D_SHADER_ERROR_SPV_INVALID_HANDLER = 2007,
VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED = 2008,
VKD3D_SHADER_WARNING_SPV_INVALID_SWIZZLE = 2300,
@@ -806,6 +807,7 @@ struct vkd3d_shader_indexable_temp
unsigned int alignment;
enum vkd3d_data_type data_type;
unsigned int component_count;
const struct vkd3d_shader_immediate_constant_buffer *initialiser;
};
struct vkd3d_shader_register_index