vkd3d-shader/sm4: Set an error state when shader_sm4_error() is called.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2021-10-06 17:11:45 +02:00
committed by Alexandre Julliard
parent 8543a1741e
commit a0c2e52b4b
5 changed files with 13 additions and 3 deletions

View File

@@ -1937,6 +1937,9 @@ enum vkd3d_result vkd3d_dxbc_binary_to_text(struct vkd3d_shader_parser *parser,
}
}
if (parser->failed)
result = VKD3D_ERROR_INVALID_SHADER;
if ((code = vkd3d_malloc(buffer->content_size)))
{
memcpy(code, buffer->buffer, buffer->content_size);