vkd3d-shader/sm4: Set an error state when shader_sm4_error() is called.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2021-10-06 17:11:45 +02:00
committed by Alexandre Julliard
parent 8543a1741e
commit a0c2e52b4b
5 changed files with 13 additions and 3 deletions

View File

@@ -114,8 +114,8 @@ int vkd3d_glsl_generator_generate(struct vkd3d_glsl_generator *generator,
vkd3d_glsl_handle_instruction(generator, &ins);
}
if (generator->failed)
return VKD3D_ERROR;
if (parser->failed || generator->failed)
return VKD3D_ERROR_INVALID_SHADER;
vkd3d_string_buffer_printf(&generator->buffer, "}\n");