tests/shader_runner: Use read_f64() to parse "uniform" directives.

This commit is contained in:
Henri Verbeet
2025-08-21 11:48:49 +02:00
parent 31136ead05
commit a083748626
Notes: Henri Verbeet 2025-08-21 16:34:21 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1000

View File

@@ -1459,8 +1459,8 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
{ {
struct dvec2 v; struct dvec2 v;
if (sscanf(line, "%lf %lf", &v.x, &v.y) < 2) read_f64(&line, &v.x);
fatal_error("Malformed double2 constant '%s'.\n", line); read_f64(&line, &v.y);
set_uniforms(runner, offset, 4, &v); set_uniforms(runner, offset, 4, &v);
} }
else if (match_string(line, "int4", &line)) else if (match_string(line, "int4", &line))