vkd3d-shader/msl: Implement VKD3DSIH_RSQ.

This commit is contained in:
Feifan He
2024-12-03 00:50:47 +08:00
committed by Henri Verbeet
parent bc67f2eb75
commit a06e664730
Notes: Henri Verbeet 2024-12-04 14:44:01 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1294
3 changed files with 9 additions and 6 deletions

View File

@@ -654,6 +654,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_ROUND_Z:
msl_intrinsic(gen, ins, "trunc");
break;
case VKD3DSIH_RSQ:
msl_intrinsic(gen, ins, "rsqrt");
break;
case VKD3DSIH_SQRT:
msl_intrinsic(gen, ins, "sqrt");
break;