vkd3d-shader/ir: Rename VKD3D_DATA_INT to VSIR_DATA_I32.

This commit is contained in:
Henri Verbeet
2025-07-17 16:29:38 +02:00
parent 8f05fbc75d
commit a04e4e4010
Notes: Henri Verbeet 2025-07-22 17:20:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1633
11 changed files with 40 additions and 39 deletions

View File

@@ -4709,7 +4709,7 @@ static uint32_t spirv_compiler_emit_constant_array(struct spirv_compiler *compil
switch (icb->data_type)
{
case VSIR_DATA_F32:
case VKD3D_DATA_INT:
case VSIR_DATA_I32:
case VKD3D_DATA_UINT:
for (i = 0; i < element_count; ++i)
elements[i] = spirv_compiler_get_constant(compiler, component_type, component_count,