vkd3d-shader/ir: Rename VKD3D_DATA_INT to VSIR_DATA_I32.

This commit is contained in:
Henri Verbeet
2025-07-17 16:29:38 +02:00
parent 8f05fbc75d
commit a04e4e4010
Notes: Henri Verbeet 2025-07-22 17:20:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1633
11 changed files with 40 additions and 39 deletions

View File

@@ -142,7 +142,7 @@ static void msl_print_resource_datatype(struct msl_generator *gen,
case VKD3D_DATA_SNORM:
vkd3d_string_buffer_printf(buffer, "float");
break;
case VKD3D_DATA_INT:
case VSIR_DATA_I32:
vkd3d_string_buffer_printf(buffer, "int");
break;
case VKD3D_DATA_UINT:
@@ -165,7 +165,7 @@ static void msl_print_register_datatype(struct vkd3d_string_buffer *buffer,
case VSIR_DATA_F32:
vkd3d_string_buffer_printf(buffer, "f");
break;
case VKD3D_DATA_INT:
case VSIR_DATA_I32:
vkd3d_string_buffer_printf(buffer, "i");
break;
case VKD3D_DATA_UINT:
@@ -1312,7 +1312,7 @@ static void msl_store_uav_typed(struct msl_generator *gen, const struct vkd3d_sh
case VKD3D_DATA_UINT:
vkd3d_string_buffer_printf(image_data, "uint4(");
break;
case VKD3D_DATA_INT:
case VSIR_DATA_I32:
vkd3d_string_buffer_printf(image_data, "int4(");
break;
default: