vkd3d-shader/ir: Rename VKD3D_DATA_INT to VSIR_DATA_I32.

This commit is contained in:
Henri Verbeet
2025-07-17 16:29:38 +02:00
parent 8f05fbc75d
commit a04e4e4010
Notes: Henri Verbeet 2025-07-22 17:20:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1633
11 changed files with 40 additions and 39 deletions

View File

@@ -9882,7 +9882,7 @@ static void vsir_validate_io_src_param(struct validation_context *ctx,
#define F32_BIT (1u << VSIR_DATA_F32)
#define F16_BIT (1u << VSIR_DATA_F16)
#define I32_BIT (1u << VKD3D_DATA_INT)
#define I32_BIT (1u << VSIR_DATA_I32)
#define U64_BIT (1u << VKD3D_DATA_UINT64)
#define U32_BIT (1u << VKD3D_DATA_UINT)
@@ -10640,9 +10640,9 @@ static void vsir_validate_integer_elementwise_operation(struct validation_contex
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_INT] = true,
[VKD3D_DATA_UINT] = true,
[VKD3D_DATA_UINT64] = true,
[VSIR_DATA_I32] = true,
};
vsir_validate_elementwise_operation(ctx, instruction, types);
@@ -10653,10 +10653,10 @@ static void vsir_validate_logic_elementwise_operation(struct validation_context
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_INT] = true,
[VKD3D_DATA_UINT] = true,
[VKD3D_DATA_UINT64] = true,
[VKD3D_DATA_BOOL] = true,
[VSIR_DATA_I32] = true,
};
vsir_validate_elementwise_operation(ctx, instruction, types);
@@ -10730,9 +10730,9 @@ static void vsir_validate_integer_comparison_operation(struct validation_context
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_INT] = true,
[VKD3D_DATA_UINT] = true,
[VKD3D_DATA_UINT64] = true,
[VSIR_DATA_I32] = true,
};
vsir_validate_comparison_operation(ctx, instruction, types);
@@ -11287,8 +11287,8 @@ static void vsir_validate_ftoi(struct validation_context *ctx, const struct vkd3
};
static const bool dst_types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_INT] = true,
[VKD3D_DATA_UINT] = true,
[VSIR_DATA_I32] = true,
};
vsir_validate_cast_operation(ctx, instruction, src_types, dst_types);
@@ -11326,10 +11326,10 @@ static void vsir_validate_itof(struct validation_context *ctx, const struct vkd3
{
static const bool src_types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_INT] = true,
[VKD3D_DATA_UINT] = true,
[VKD3D_DATA_UINT64] = true,
[VKD3D_DATA_BOOL] = true,
[VSIR_DATA_I32] = true,
};
static const bool dst_types[VSIR_DATA_TYPE_COUNT] =
{
@@ -11345,10 +11345,10 @@ static void vsir_validate_itoi(struct validation_context *ctx, const struct vkd3
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_INT] = true,
[VKD3D_DATA_UINT] = true,
[VKD3D_DATA_UINT64] = true,
[VKD3D_DATA_BOOL] = true,
[VSIR_DATA_I32] = true,
};
vsir_validate_cast_operation(ctx, instruction, types, types);