vkd3d-shader/ir: Rename VKD3D_DATA_INT to VSIR_DATA_I32.

This commit is contained in:
Henri Verbeet
2025-07-17 16:29:38 +02:00
parent 8f05fbc75d
commit a04e4e4010
Notes: Henri Verbeet 2025-07-22 17:20:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1633
11 changed files with 40 additions and 39 deletions

View File

@@ -9044,9 +9044,9 @@ static const enum vsir_data_type data_type_table[] =
{
[COMPONENT_TYPE_INVALID] = VKD3D_DATA_UNUSED,
[COMPONENT_TYPE_I1] = VKD3D_DATA_UNUSED,
[COMPONENT_TYPE_I16] = VKD3D_DATA_INT,
[COMPONENT_TYPE_I16] = VSIR_DATA_I32,
[COMPONENT_TYPE_U16] = VKD3D_DATA_UINT,
[COMPONENT_TYPE_I32] = VKD3D_DATA_INT,
[COMPONENT_TYPE_I32] = VSIR_DATA_I32,
[COMPONENT_TYPE_U32] = VKD3D_DATA_UINT,
[COMPONENT_TYPE_I64] = VKD3D_DATA_UNUSED,
[COMPONENT_TYPE_U64] = VKD3D_DATA_UNUSED,