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vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
9494b72224
commit
a0207436f2
Notes:
Alexandre Julliard
2024-01-11 23:13:27 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/443
@@ -86,7 +86,7 @@ technique10
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}
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% Effects without techniques are not allowed for fx_2_0
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[effect fail]
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[effect fail todo]
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float4 f;
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% fx_5_0 keyword fails with fx_2_0 profile
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@@ -37,7 +37,7 @@ float4 main() : sv_target
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return fxGroup;
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}
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[effect todo]
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[effect]
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technique
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{
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}
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@@ -47,11 +47,11 @@ technique10
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}
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% Effects without techniques are allowed for fx_4_0+
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[effect todo]
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[effect]
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float4 f;
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% fx_2_0 keyword is allowed with fx_4_0+ profiles
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[effect todo]
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[effect]
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technique
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{
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}
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@@ -90,10 +90,10 @@ float4 technique10;
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[effect fail]
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float4 technique11;
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[effect todo]
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[effect]
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float4 technIque10;
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[effect todo]
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[effect]
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float4 technIque11;
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% Regular shaders with technique blocks
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