vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-11-05 22:07:01 +01:00
committed by Alexandre Julliard
parent 9494b72224
commit a0207436f2
Notes: Alexandre Julliard 2024-01-11 23:13:27 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/443
8 changed files with 208 additions and 9 deletions

View File

@@ -3679,6 +3679,14 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
return VKD3D_ERROR_NOT_IMPLEMENTED;
}
if (ctx.profile->type == VKD3D_SHADER_TYPE_EFFECT)
{
ret = hlsl_emit_effect_binary(&ctx, out);
hlsl_ctx_cleanup(&ctx);
return ret;
}
if ((func = hlsl_get_function(&ctx, entry_point)))
{
LIST_FOR_EACH_ENTRY(decl, &func->overloads, struct hlsl_ir_function_decl, entry)