vkd3d: Propagate a failure in d3d12_descriptor_heap_init().

This commit is contained in:
Giovanni Mascellani 2024-07-09 14:53:02 +02:00 committed by Henri Verbeet
parent 59f770214a
commit 9ebf779ef0
Notes: Henri Verbeet 2024-07-11 00:42:06 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/938

View File

@ -4349,7 +4349,11 @@ static HRESULT d3d12_descriptor_heap_init(struct d3d12_descriptor_heap *descript
return hr;
descriptor_heap->use_vk_heaps = device->use_vk_heaps && (desc->Flags & D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE);
d3d12_descriptor_heap_vk_descriptor_sets_init(descriptor_heap, device, desc);
if (FAILED(hr = d3d12_descriptor_heap_vk_descriptor_sets_init(descriptor_heap, device, desc)))
{
vkd3d_private_store_destroy(&descriptor_heap->private_store);
return hr;
}
vkd3d_mutex_init(&descriptor_heap->vk_sets_mutex);
d3d12_device_add_ref(descriptor_heap->device = device);