tests/shader_runner: Use the global test_options structure.

Inspired by a patch by Giovanni Mascellani.
This commit is contained in:
Zebediah Figura
2023-02-21 17:46:36 -06:00
committed by Alexandre Julliard
parent c8a05a8b10
commit 9ea84ae8c9
Notes: Alexandre Julliard 2023-03-10 21:36:20 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/117
11 changed files with 71 additions and 117 deletions

View File

@@ -1276,14 +1276,14 @@ static void cleanup_vulkan_runner(struct vulkan_shader_runner *runner)
VK_CALL(vkDestroyInstance(runner->instance, NULL));
}
void run_shader_tests_vulkan(int argc, char **argv)
void run_shader_tests_vulkan(void)
{
struct vulkan_shader_runner runner = {0};
if (!init_vulkan_runner(&runner))
return;
run_shader_tests(&runner.r, argc, argv, &vulkan_runner_ops);
run_shader_tests(&runner.r, &vulkan_runner_ops);
cleanup_vulkan_runner(&runner);
}