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tests/shader_runner: Use the global test_options structure.
Inspired by a patch by Giovanni Mascellani.
This commit is contained in:
committed by
Alexandre Julliard
parent
c8a05a8b10
commit
9ea84ae8c9
Notes:
Alexandre Julliard
2023-03-10 21:36:20 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Zebediah Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/117
@@ -23,6 +23,8 @@
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#include "d3d12_crosstest.h"
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struct test_options test_options = {0};
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static PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER pfn_D3D12CreateVersionedRootSignatureDeserializer;
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static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE pfn_D3D12SerializeVersionedRootSignature;
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