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tests: Add basic test for D3D12_FEATURE_FORMAT_SUPPORT.
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@ -1745,7 +1745,7 @@ static void test_check_feature_support(void)
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "Failed to check feature support, hr %#x.\n", hr);
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trace("Max supported feature level %#x.\n", feature_levels.MaxSupportedFeatureLevel);
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max_supported_feature_level = feature_levels.MaxSupportedFeatureLevel;
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@ -1754,7 +1754,7 @@ static void test_check_feature_support(void)
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "Failed to check feature support, hr %#x.\n", hr);
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ok(feature_levels.MaxSupportedFeatureLevel == max_supported_feature_level,
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"Got unexpected feature level %#x, expected %#x.\n",
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feature_levels.MaxSupportedFeatureLevel, max_supported_feature_level);
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@ -1772,7 +1772,7 @@ static void test_check_feature_support(void)
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "Failed to check feature support, hr %#x.\n", hr);
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ok(feature_levels.MaxSupportedFeatureLevel == D3D_FEATURE_LEVEL_9_3,
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"Got unexpected max feature level %#x.\n", feature_levels.MaxSupportedFeatureLevel);
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@ -1781,7 +1781,7 @@ static void test_check_feature_support(void)
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "Failed to check feature support, hr %#x.\n", hr);
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ok(feature_levels.MaxSupportedFeatureLevel == 0x3000,
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"Got unexpected max feature level %#x.\n", feature_levels.MaxSupportedFeatureLevel);
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@ -1789,6 +1789,59 @@ static void test_check_feature_support(void)
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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static void test_format_support(void)
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{
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D3D12_FEATURE_DATA_FORMAT_SUPPORT format_support;
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ID3D12Device *device;
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ULONG refcount;
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unsigned int i;
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HRESULT hr;
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static const D3D12_FEATURE_DATA_FORMAT_SUPPORT unsupported_format_features[] =
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{
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{DXGI_FORMAT_B8G8R8A8_TYPELESS, D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW,
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D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE},
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{DXGI_FORMAT_B8G8R8A8_UNORM, D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW,
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D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD | D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE},
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};
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if (!(device = create_device()))
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{
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skip("Failed to create device.\n");
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return;
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}
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memset(&format_support, 0, sizeof(format_support));
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FORMAT_SUPPORT,
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&format_support, sizeof(format_support));
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todo(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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todo(format_support.Support1 == D3D12_FORMAT_SUPPORT1_BUFFER,
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"Got unexpected support1 %#x.\n", format_support.Support1);
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ok(!format_support.Support2 || format_support.Support2 == D3D12_FORMAT_SUPPORT2_TILED,
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"Got unexpected support2 %#x.\n", format_support.Support2);
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for (i = 0; i < ARRAY_SIZE(unsupported_format_features); ++i)
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{
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memset(&format_support, 0, sizeof(format_support));
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format_support.Format = unsupported_format_features[i].Format;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FORMAT_SUPPORT,
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&format_support, sizeof(format_support));
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todo(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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if (hr != S_OK)
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continue;
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ok(!(format_support.Support1 & unsupported_format_features[i].Support1),
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"Format %#x supports %#x.\n", unsupported_format_features[i].Format,
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format_support.Support1 & unsupported_format_features[i].Support1);
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ok(!(format_support.Support2 & unsupported_format_features[i].Support2),
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"Format %#x supports %#x.\n", unsupported_format_features[i].Format,
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format_support.Support2 & unsupported_format_features[i].Support2);
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}
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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static void test_create_command_allocator(void)
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{
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ID3D12CommandAllocator *command_allocator;
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@ -15274,6 +15327,7 @@ START_TEST(d3d12)
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run_test(test_create_device);
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run_test(test_node_count);
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run_test(test_check_feature_support);
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run_test(test_format_support);
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run_test(test_create_command_allocator);
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run_test(test_create_command_list);
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run_test(test_create_command_queue);
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