vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_root_signature_Release().

This commit is contained in:
Henri Verbeet 2024-01-23 18:18:05 +01:00 committed by Alexandre Julliard
parent 37e8826301
commit 9e135f6143
Notes: Alexandre Julliard 2024-02-01 23:08:25 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/623

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@ -110,7 +110,7 @@ static void d3d12_root_signature_cleanup(struct d3d12_root_signature *root_signa
static ULONG STDMETHODCALLTYPE d3d12_root_signature_Release(ID3D12RootSignature *iface) static ULONG STDMETHODCALLTYPE d3d12_root_signature_Release(ID3D12RootSignature *iface)
{ {
struct d3d12_root_signature *root_signature = impl_from_ID3D12RootSignature(iface); struct d3d12_root_signature *root_signature = impl_from_ID3D12RootSignature(iface);
unsigned int refcount = InterlockedDecrement((LONG *)&root_signature->refcount); unsigned int refcount = vkd3d_atomic_decrement_u32(&root_signature->refcount);
TRACE("%p decreasing refcount to %u.\n", root_signature, refcount); TRACE("%p decreasing refcount to %u.\n", root_signature, refcount);