vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.

This commit is contained in:
Conor McCarthy
2024-03-01 16:03:47 +10:00
committed by Alexandre Julliard
parent b708a9b3b5
commit 9e0b9c3a7a
Notes: Alexandre Julliard 2024-03-27 23:07:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/707
4 changed files with 209 additions and 2 deletions

View File

@@ -24,7 +24,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
}
[test]
todo dispatch 4 1 1
todo(sm<6) dispatch 4 1 1
probe uav 1 (0) rui (0)
probe uav 1 (1) rui (33)
probe uav 1 (2) rui (66)
@@ -54,7 +54,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
}
[test]
todo dispatch 4 1 1
todo(sm<6) dispatch 4 1 1
probe uav 1 (0) ri (0)
probe uav 1 (1) ri (-31)
probe uav 1 (2) ri (-62)