vkd3d-shader/msl: Implement VKD3DSIH_USHR.

This commit is contained in:
Feifan He
2024-12-03 01:13:55 +08:00
committed by Henri Verbeet
parent 138e7caa03
commit 9d4bcc951d
Notes: Henri Verbeet 2024-12-05 21:36:59 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1302
2 changed files with 2 additions and 1 deletions

View File

@@ -649,6 +649,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
msl_binop(gen, ins, "<<");
break;
case VKD3DSIH_ISHR:
case VKD3DSIH_USHR:
msl_binop(gen, ins, ">>");
break;
case VKD3DSIH_LTO: