tests/shader_runner: Introduce the "u32" probe format.

This commit is contained in:
Henri Verbeet
2025-06-06 00:25:11 +02:00
parent 95cf0a8b2c
commit 9c987e5a0b
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
28 changed files with 357 additions and 369 deletions

View File

@@ -68,10 +68,10 @@ void main(uint local_idx : SV_GroupIndex)
[test]
todo(sm<6) dispatch 1 1 1
probe uav 0 (0) rui(0xcafef00d)
probe uav 0 (1) rui(0xcafef00d)
probe uav 0 (2) rui(0xcafef00d)
probe uav 0 (3) rui(0xcafef00d)
probe uav 0 (0) u32(0xcafef00d)
probe uav 0 (1) u32(0xcafef00d)
probe uav 0 (2) u32(0xcafef00d)
probe uav 0 (3) u32(0xcafef00d)
[require]
shader model >= 5.0
@@ -100,10 +100,10 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
[test]
todo(sm<6) dispatch 4 1 1
probe uav 1 (0) rui (0)
probe uav 1 (1) rui (33)
probe uav 1 (2) rui (66)
probe uav 1 (3) rui (99)
probe uav 1 (0) u32(0)
probe uav 1 (1) u32(33)
probe uav 1 (2) u32(66)
probe uav 1 (3) u32(99)
[uav 1]
@@ -235,7 +235,7 @@ void main(uint local_idx : SV_GroupIndex)
[test]
todo(sm<6) dispatch 1 1 1
probe uav 1 (0) rui (39)
probe uav 1 (0) u32(39)
[uav 0]
format r32-typeless
@@ -264,14 +264,14 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
[test]
todo dispatch 2 1 1
todo probe uav 0 (0) rui(0x18)
todo probe uav 0 (1) rui(0x18)
todo probe uav 0 (2) rui(0x38)
todo probe uav 0 (3) rui(0x38)
todo probe uav 0 (4) rui(0x1a)
todo probe uav 0 (5) rui(0x1a)
todo probe uav 0 (6) rui(0x3a)
todo probe uav 0 (7) rui(0x3a)
todo probe uav 0 (0) u32(0x18)
todo probe uav 0 (1) u32(0x18)
todo probe uav 0 (2) u32(0x38)
todo probe uav 0 (3) u32(0x38)
todo probe uav 0 (4) u32(0x1a)
todo probe uav 0 (5) u32(0x1a)
todo probe uav 0 (6) u32(0x3a)
todo probe uav 0 (7) u32(0x3a)
[uav 0]
format r32-typeless
@@ -306,14 +306,14 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
[test]
todo dispatch 2 1 1
todo probe uav 0 (0) rui(0x14321)
todo probe uav 0 (1) rui(0x14321)
todo probe uav 0 (2) rui(0x14321)
todo probe uav 0 (3) rui(0x14321)
todo probe uav 0 (4) rui(0x24321)
todo probe uav 0 (5) rui(0x24321)
todo probe uav 0 (6) rui(0x24321)
todo probe uav 0 (7) rui(0x24321)
todo probe uav 0 (0) u32(0x14321)
todo probe uav 0 (1) u32(0x14321)
todo probe uav 0 (2) u32(0x14321)
todo probe uav 0 (3) u32(0x14321)
todo probe uav 0 (4) u32(0x24321)
todo probe uav 0 (5) u32(0x24321)
todo probe uav 0 (6) u32(0x24321)
todo probe uav 0 (7) u32(0x24321)
[require]
shader model >= 6.2
@@ -343,7 +343,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
[test]
dispatch 2 1 1
probe uav 1 (0) rui(0x180018)
probe uav 1 (1) rui(0x380038)
probe uav 1 (2) rui(0x1a001a)
probe uav 1 (3) rui(0x3a003a)
probe uav 1 (0) u32(0x180018)
probe uav 1 (1) u32(0x380038)
probe uav 1 (2) u32(0x1a001a)
probe uav 1 (3) u32(0x3a003a)