tests/shader_runner: Introduce the "u32" probe format.

This commit is contained in:
Henri Verbeet
2025-06-06 00:25:11 +02:00
parent 95cf0a8b2c
commit 9c987e5a0b
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
28 changed files with 357 additions and 369 deletions

View File

@@ -102,7 +102,7 @@ uint4 main() : sv_target
[test]
uniform 0 uint4 1 2 0 0
todo(msl) draw quad
probe (0, 0) rgbaui (2, 1, 2, 1)
probe (0, 0) u32(2, 1, 2, 1)
[rtv 0]
format r32g32b32a32-sint