tests/shader_runner: Introduce the "u32" probe format.

This commit is contained in:
Henri Verbeet
2025-06-06 00:25:11 +02:00
parent 95cf0a8b2c
commit 9c987e5a0b
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
28 changed files with 357 additions and 369 deletions

View File

@@ -227,13 +227,13 @@ uint4 main() : sv_target
[test]
uniform 0 uint4 0 0 0 0
todo(sm<6) draw quad
probe (0, 0) rgbaui (0, 0xffffffff, 0xffffffff, 0xffffffff)
probe (0, 0) u32(0, 0xffffffff, 0xffffffff, 0xffffffff)
uniform 0 uint4 0xffffffff 0xffffffff 0 0
todo(sm<6) draw quad
probe (0, 0) rgbaui (32, 0, 31, 0xffffffff)
probe (0, 0) u32(32, 0, 31, 0xffffffff)
uniform 0 uint4 0xcccccccc 0xcccccccc 0 0
todo(sm<6) draw quad
probe (0, 0) rgbaui (16, 2, 31, 29)
probe (0, 0) u32(16, 2, 31, 29)
[rtv 0]
format r32g32b32a32-float
@@ -335,10 +335,10 @@ uint4 main() : sv_target
[test]
uniform 0 uint64_t2 0 0
todo draw quad
probe (0, 0) rgbaui (0, 0xffffffff, 0xffffffff, 0xffffffff)
probe (0, 0) u32(0, 0xffffffff, 0xffffffff, 0xffffffff)
uniform 0 int64_t2 -1 -1
todo draw quad
probe (0, 0) rgbaui (64, 0, 63, 0xffffffff)
probe (0, 0) u32(64, 0, 63, 0xffffffff)
uniform 0 uint64_t2 0xcccccccccccccccc 0xcccccccccccccccc
todo draw quad
probe (0, 0) rgbaui (32, 2, 63, 61)
probe (0, 0) u32(32, 2, 63, 61)