tests/shader_runner: Introduce the "u32" probe format.

This commit is contained in:
Henri Verbeet
2025-06-06 00:25:11 +02:00
parent 95cf0a8b2c
commit 9c987e5a0b
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
28 changed files with 357 additions and 369 deletions

View File

@@ -98,4 +98,4 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
[test]
todo(glsl) dispatch 1 1 1
probe uav 3 (0, 0, 1024, 1) rui(1024)
probe uav 3 (0, 0, 1024, 1) u32(1024)