vkd3d-shader/hlsl: Do not abort when modifying a const expression.

This commit is contained in:
Elizabeth Figura 2024-08-29 12:48:23 -05:00 committed by Henri Verbeet
parent 3264378fa0
commit 9c70348b39
Notes: Henri Verbeet 2024-12-03 14:56:02 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1233

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@ -9403,10 +9403,7 @@ assignment_expr:
struct hlsl_ir_node *lhs = node_from_block($1), *rhs = node_from_block($3);
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
{
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
YYABORT;
}
hlsl_block_add_block($3, $1);
destroy_block($1);
if (!add_assignment(ctx, $3, lhs, $2, rhs))