vkd3d: Add SetViewInstanceMask() to the ID3D12GraphicsCommandList1 interface.

This method was missing in version 10.0.15063.0 of the SDK, but is
present in version 10.0.18362.0, without a UUID change. Presumably that
means this was simply an omission in the older header, rather than an
API change in the newer header.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2019-12-06 22:33:15 +03:30
committed by Alexandre Julliard
parent a303482acc
commit 9c64642468
2 changed files with 8 additions and 0 deletions

View File

@@ -2000,6 +2000,8 @@ interface ID3D12GraphicsCommandList1 : ID3D12GraphicsCommandList
UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
ID3D12Resource *src_resource, UINT src_sub_resource_idx,
D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode);
void SetViewInstanceMask(UINT mask);
}
typedef enum D3D12_TILE_RANGE_FLAGS