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vkd3d: Add SetViewInstanceMask() to the ID3D12GraphicsCommandList1 interface.
This method was missing in version 10.0.15063.0 of the SDK, but is present in version 10.0.18362.0, without a UUID change. Presumably that means this was simply an omission in the older header, rather than an API change in the newer header. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
a303482acc
commit
9c64642468
@@ -2000,6 +2000,8 @@ interface ID3D12GraphicsCommandList1 : ID3D12GraphicsCommandList
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UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
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ID3D12Resource *src_resource, UINT src_sub_resource_idx,
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D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode);
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void SetViewInstanceMask(UINT mask);
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}
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typedef enum D3D12_TILE_RANGE_FLAGS
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