From 9c518b45d1b167cedf13d3d01dfb2ac75c411d6b Mon Sep 17 00:00:00 2001 From: Francisco Casas Date: Thu, 14 Apr 2022 12:52:37 +0200 Subject: [PATCH] vkd3d-shader/hlsl: Handle static struct initializer instructions. Signed-off-by: Francisco Casas Signed-off-by: Giovanni Mascellani Signed-off-by: Henri Verbeet Signed-off-by: Zebediah Figura Signed-off-by: Alexandre Julliard --- libs/vkd3d-shader/hlsl.y | 5 ----- 1 file changed, 5 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index bdcdc780..f0a74826 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -1644,11 +1644,6 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t if (type->type == HLSL_CLASS_STRUCT) { struct_var_initializer(ctx, var, &v->initializer); - list_move_tail(statements_list, v->initializer.instrs); - - free_parse_initializer(&v->initializer); - vkd3d_free(v); - continue; } else {