diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index 9528bf98..9c2bd72a 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -85,7 +85,7 @@ struct fx_write_context uint32_t numeric_variable_count; uint32_t object_variable_count; uint32_t shared_object_count; - uint32_t shader_variable_count; + uint32_t shader_count; uint32_t parameter_count; uint32_t dsv_count; uint32_t rtv_count; @@ -1036,7 +1036,7 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_ /* FIXME: write shader blobs, once parser support works. */ for (i = 0; i < elements_count; ++i) put_u32(buffer, 0); - ++fx->shader_variable_count; + fx->shader_count += elements_count; break; case HLSL_CLASS_DEPTH_STENCIL_VIEW: @@ -1195,7 +1195,7 @@ static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) put_u32(&buffer, 0); /* Sampler state count. */ put_u32(&buffer, fx.rtv_count); put_u32(&buffer, fx.dsv_count); - put_u32(&buffer, fx.shader_variable_count); /* Shader count. */ + put_u32(&buffer, fx.shader_count); put_u32(&buffer, 0); /* Inline shader count. */ set_u32(&buffer, size_offset, fx.unstructured.size); @@ -1253,7 +1253,7 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) put_u32(&buffer, 0); /* Sampler state count. */ put_u32(&buffer, fx.rtv_count); put_u32(&buffer, fx.dsv_count); - put_u32(&buffer, fx.shader_variable_count); /* Shader count. */ + put_u32(&buffer, fx.shader_count); put_u32(&buffer, 0); /* Inline shader count. */ put_u32(&buffer, fx.group_count); /* Group count. */ put_u32(&buffer, 0); /* UAV count. */