vkd3d-shader/glsl: Implement VSIR_OP_UREM.

This commit is contained in:
Henri Verbeet
2025-08-08 15:39:45 +02:00
parent 71ed37f26d
commit 9b375b3dae
Notes: Henri Verbeet 2025-09-01 15:21:55 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1705
3 changed files with 9 additions and 6 deletions

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@@ -34,7 +34,7 @@ uint4 main(float4 pos : sv_position) : sv_target
% Initialise the UAV and RTV.
[test]
todo(glsl) draw triangle list 3
draw triangle list 3
probe (0, 0) u32(0xaaaaaaaa)
probe uav 1 (0, 0, 640, 480) u32(0x55555555)