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libs/vkd3d: Implement cube shader resource views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
d15c9f79b5
commit
9b214c9ea7
@@ -945,7 +945,7 @@ typedef struct D3D12_TEXCUBE_ARRAY_SRV
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{
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UINT MostDetailedMip;
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UINT MipLevels;
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UINT First2DArraySlice;
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UINT First2DArrayFace;
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UINT NumCubes;
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FLOAT ResourceMinLODClamp;
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} D3D12_TEXCUBE_ARRAY_SRV;
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