vkd3d-shader/d3d-asm: Support emitting the shader signature.

This commit is contained in:
Giovanni Mascellani
2024-01-17 23:30:06 +01:00
committed by Alexandre Julliard
parent 01a687a7fc
commit 9aa86901e3
Notes: Alexandre Julliard 2024-03-07 23:21:49 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/553
4 changed files with 192 additions and 4 deletions

View File

@@ -1393,7 +1393,7 @@ enum vsir_asm_flags
};
enum vkd3d_result vkd3d_dxbc_binary_to_text(const struct vsir_program *program,
const struct vkd3d_shader_compile_info *compile_info,
const struct vkd3d_shader_desc *shader_desc, const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, enum vsir_asm_flags flags);
void vkd3d_string_buffer_cleanup(struct vkd3d_string_buffer *buffer);
struct vkd3d_string_buffer *vkd3d_string_buffer_get(struct vkd3d_string_buffer_cache *list);