vkd3d-shader/hlsl: Store SM1 constant dcls on the vsir_program.

This commit is contained in:
Francisco Casas
2024-05-23 12:57:44 -04:00
committed by Henri Verbeet
parent 7abf3c3a37
commit 9a564872c5
Notes: Henri Verbeet 2024-09-04 18:48:04 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/941
5 changed files with 122 additions and 33 deletions

View File

@@ -1028,6 +1028,7 @@ struct hlsl_ctx
{
uint32_t index;
struct hlsl_vec4 value;
struct vkd3d_shader_location loc;
} *regs;
size_t count, size;
} constant_defs;