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vkd3d-shader: Allow structures to be chained in any order.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
fb93449c85
commit
9a0692978e
@@ -364,7 +364,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
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}
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if (ret >= 0)
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ret = vkd3d_dxbc_compiler_generate_spirv(spirv_compiler, out);
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ret = vkd3d_dxbc_compiler_generate_spirv(spirv_compiler, compile_info, out);
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vkd3d_dxbc_compiler_destroy(spirv_compiler);
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vkd3d_shader_parser_destroy(&parser);
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